7 Days to Die 🎮 [STEAM Gift] FAST SHIPPING ✅ (TUR)

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30.03.2023 23:27:47
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7 Days to Die 🎮 [STEAM Gift] FAST SHIPPING ✅ (TUR)

❗️ ❗️ ❗️ The service is only available for accounts with Türkiye region. If you have a different region, it´s okay, we can create a new account for you on your mail and buy a game on it (In the future, you can buy games on it without problems and at lower prices) In order for us to create a new account, select "Create a new Turkish account" ❗️ ❗️ ❗️
Check your account region here - https://store.steampowered.com/account</attention>;
After purchase, I will add you as a friend and send you the game as a gift.

About the game:
7 days to die is a typical example of a hidden talent that for a long time remained in the shadow of its more successful and nimble comrades: DAYZ, Rust and others. For a long time 7 days, square, miserable, unoriginal and buggy, looked at his fellows and scrupulously looked after features for success, while they collected tons of money on dummies, corrected the balance, supplemented the content. And now, sales of the day-zine have already fallen, because the snickering developers have stopped making it, interest in survival games with two pistols and an ax has subsided, disappointment in early access has come. The heyday of 7days begins. A big graphics patch is being rolled out, content is being balanced and put in order, the recipe system is being rethought, skills are being completed and expanded over the course of another year, the amount of content is increasing, developers are screwing more and more goodies for the final release of the project. Is he needed? Unlike other games where updates are released every six months and do not contain anything significant - this is really not necessary. Not only that, every time I go into the game and look at the version (by the way, I advise you to set the pre-alpha in the settings - it is quite stable), I wait for updates. And these updates are very noticeable - it´s some kind of fucking Christmas! Perhaps the game lacks realism in graphics (the picture is very specific), but this is the only negative that I can highlight. But there are a ton of pluses! Here you have a ready-made huge detailed map and random generation (even more interesting than the finished map, although the generation is still crooked), and an open, completely destructible world, and systems of skills, development, crafting, a large amount of content (loot, weapons, buildings - yes -yes, you can make a lot of different blocks for building and not walls-floor-ceiling-this is your type of construction), physics of objects, a bunch of additional stray in the form of quests-treasures-merchants, transport (one, but what!), a fully interactive world, all this is wrapped into the built-in customizable (difficulty, loot, private) single / co-op / multiplayer server and without any bugs! Seriously, for more than 100 hours of playing with a friend on the server, there were no crashes-crashes. All this for a price three times lower than for similar projects (there is simply no content. You buy early access - servers lag, there are few varieties of loot, there is almost no construction, updates every six months - all this is for an overdose of money), but here the price is like buy a beer after work - while the game outperforms all these projects.

Additional information:

MINIMUM:
64-bit processor and operating system
OS: Windows 7 or higher (64-bit)
Processor: 2.8 Ghz Quad Core CPU
RAM: 8 GB RAM
Video card: 2 GB Dedicated Memory

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